From: Eric Wertz Date: Tue, 29 Nov 2016 18:09:25 +0000 (-0500) Subject: Made it so the wallpaper is scaled to the center of the display X-Git-Url: https://ericdwertz.com/git/?a=commitdiff_plain;h=929ac83418140c90bd1ecb2c363cb4dc6e50c8fa;p=ericdesktop.git Made it so the wallpaper is scaled to the center of the display --- diff --git a/main.c b/main.c index df514a0..109cc63 100644 --- a/main.c +++ b/main.c @@ -16,6 +16,12 @@ GtkWidget* drawing_area; gboolean isConfigured = FALSE; float transition_alpha = 0.0f; +//Texture coordinates for background +float tx1 = 0.0f, ty1 = 0.0f, tw1 = 1.0f, th1 = 1.0f; +float tx2 = 0.0f, ty2 = 0.0f, tw2 = 1.0f, th2 = 1.0f; + +int screen_width; +int screen_height; GSettings* gsettings; @@ -24,19 +30,19 @@ GLuint tex1Map; GLuint tex2Map; GLuint transitionAlpha; -const GLchar* vertSource = "varying vec2 texCoord;" +const GLchar* vertSource = "varying vec4 texCoord;" "void main(void) {" " gl_Position = gl_Vertex;" - " texCoord = gl_MultiTexCoord0.xy;" + " texCoord = gl_MultiTexCoord0;" "}"; -const GLchar* fragSource = "varying vec2 texCoord;" +const GLchar* fragSource = "varying vec4 texCoord;" "uniform sampler2D tex1Map;" "uniform sampler2D tex2Map;" "uniform float transitionAlpha;" "void main (void) {" - " vec4 tex1 = texture2D( tex1Map, texCoord );" - " vec4 tex2 = texture2D( tex2Map, texCoord );" + " vec4 tex1 = texture2D( tex1Map, texCoord.xy );" + " vec4 tex2 = texture2D( tex2Map, texCoord.zw );" " gl_FragColor = mix( tex2, tex1, transitionAlpha );" "}"; @@ -122,6 +128,29 @@ void load_wallpaper_pixels(GdkPixbuf* pixbuf) //gconf_client_set_string( client, "/desktop/eric/theme_color", buffer, NULL ); g_settings_set_string( gsettings, "primary-color", buffer ); + //Calculate texture coordiantes + tx2 = tx1; ty2 = ty1; tw2 = tw1; th2 = th1; //Copy old values + float aspect = (float)screen_width/(float)screen_height; + float sw, sh; + if( (float)width / aspect >= (float)screen_height ) + { + //Scale width, crop height + tx1 = 0.0f; + tw1 = 1.0f; + th1 = ((float)width / aspect)/(float)height; + ty1 = (1.0f - th1) / 2.0f; + } + else + { + //Scale height, crop width + ty1 = 0.0f; + th1 = 1.0f; + tw1 = ((float)height * aspect)/(float)width; + tx1 = (1.0f - tw1) / 2.0f; + } + + printf( "tx: %f, ty: %f, tw: %f, th: %f\n", tx1, ty1, tw1, th1 ); + glTexImage2D(GL_TEXTURE_2D,0,GL_RGB,width,height,0,GL_RGB,GL_UNSIGNED_BYTE,pixels); } @@ -233,16 +262,16 @@ void render_gl() glBegin(GL_QUADS); glColor3f(1.0,1.0,1.0); - glTexCoord2f(0,0); + glTexCoord4f(tx1,ty1,tx2,ty2); glVertex2f(-1,1); - glTexCoord2f(1,0); + glTexCoord4f(tx1+tw1,ty1,tx2+tw2,ty2); glVertex2f(1,1); - glTexCoord2f(1,1); + glTexCoord4f(tx1+tw1,ty1+th1,tx2+tw2,ty2+th2); glVertex2f(1,-1); - glTexCoord2f(0,1); + glTexCoord4f(tx1,ty1+th1,tx2,ty2+th2); glVertex2f(-1,-1); glEnd(); @@ -311,8 +340,8 @@ gboolean button_press_event( GtkWidget* widget, GdkEventButton* event, gpointer gboolean screen_changed_event( GtkWidget* widget, GdkScreen *old_screen, gpointer user ) { GdkScreen* screen = gdk_screen_get_default(); - int screen_width = gdk_screen_get_width( screen ); - int screen_height = gdk_screen_get_height( screen ); + screen_width = gdk_screen_get_width( screen ); + screen_height = gdk_screen_get_height( screen ); //gtk_window_move( GTK_WINDOW( window ), 0, 0 ); gtk_window_resize( GTK_WINDOW( window ), screen_width, screen_height ); @@ -324,8 +353,8 @@ int main( int argc, char* argv[] ) gtk_init( &argc, &argv ); GdkScreen* screen = gdk_screen_get_default(); - int screen_width = gdk_screen_get_width( screen ); - int screen_height = gdk_screen_get_height( screen ); + screen_width = gdk_screen_get_width( screen ); + screen_height = gdk_screen_get_height( screen ); window = gtk_window_new( GTK_WINDOW_TOPLEVEL ); gtk_window_set_type_hint( GTK_WINDOW( window ), GDK_WINDOW_TYPE_HINT_DESKTOP );